游戏研究
- 网络Game Study
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进入21世纪之后,西方数码游戏研究呈现蓬勃发展的势头,成为数码艺术理论最繁荣的分支。
In the first decade of the21st century , digital game studies have been flourishing and becoming the most prosperous branch among theories on digital art .
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从多学科、跨学科到超学科的发展,是当前西方数码游戏研究的总体趋势,值得我们借鉴。
Currently it has become the general trend for the digital game studies in the West to develop from the multidisciplinary , interdisciplinary to transdisciplinary , which is worth our consideration .
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基于P2P技术的网络游戏研究与设计
Research and Design of P2P-based Online Games
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市场研究公司IDC的游戏研究总监路易斯o沃德表示,索尼从2011年的风波中得到了许多惨痛的教训。
Sony SNE 2.21 % learned a lot of painful lessons from the 2011 breach , says Lewis Ward , research director for gaming at the market research firm IDC .
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在后续的关于一个称之为AlpineRacer的虚拟滑雪游戏研究中,16名学生中有14人称在梦里见到了滑雪的图像(三名试验观察者也有类似的梦境)。
In a follow-up study with the virtual-skiing game Alpine Racer , 14 of16 students reported seeing skiing images at sleep onset ( as did three people who were merely observing the experiment . )
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游戏研究公司Newzoo的首席执行官彼得o沃尔曼称,凭借“盾”这一利器,在那些传统游戏机还未大行其道的地方,尤其是东欧、拉美和亚洲地区,英伟达有望大获成功。
Peter Warman , CEO of video game research firm Newzoo , says Nvidia has an opportunity to succeed with Shield in regions where traditional consoles have not , particularly in Eastern Europe , Latin America , and Asia .
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据电子游戏研究公司Newzoo的总裁彼得•瓦尔曼称,全球绝大多数玩家玩的都是“多人联机在线竞技游戏”(MOBA),即多支参赛队伍在虚拟场景中捉对厮杀。
According to Peter Warman , President of video game research firm newzoo , the majority of gamers around the world play the MoBa ( multiplayer online battle arena ) game that pits teams of Champions against one another within a fantasy setting .
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我国教育游戏研究现状及存在的问题
The Summary of Actuality and Problems about Educational Game in China
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教育视野中的传统游戏研究
The Study on Traditional Play in the View of Education
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西方儿童追逐打闹游戏研究的发展和趋势
The Development and Tendency of Western Research on Children 's Rough-and-Tumble Play
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基于设计的研究范式在教育游戏研究中的应用
Design-Based Research and Its application in Educational games study
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中国古代儿童游戏研究
A Study on Chinese Ancient Games of Children
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但就表演游戏研究而言,理论描述多,实证研究少;
For the thematic-fantasy play study , theory description is more than empirical research .
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对西方儿童追逐打闹游戏研究的起源、发展、现状和趋势进行了探讨。
The origin , development , current situation and tendency of Western research on children 's rough-and-tumble play were discussed .
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最近,我们与来自华盛顿大学的游戏研究者合作,制作了一款奖励过程的数学游戏。
We recently teamed up with game scientists from the University of Washington to create a new online math game that rewarded yet .
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随着教育游戏研究的深入,特别是新课改理念的推广,我国教育游戏有了较大的发展。
Our educational game has developed greatly with the deepening of educational game research , especially the promotion of the concept on the New Course Reform .
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可以说,本文为今后的教育游戏研究者开拓了新的思路和方向,提供了新的工具和范例,具有一定的理论价值和实践意义。
This paper develops new ideas and directions of educational games for future researchers , and provides new tools and examples , which yield certain theoretical value and practical significance .
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但是,当熊硕在2007年被华中科技大学的计算机科学系录取时,他发现在他的专业与游戏研究几乎没有任何关系。
But when Xiong was admitted to Huazhong University 's Computer Science Department in 2007 , he discovered there was next to nothing in his major related to the study of games .
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游戏研究公司Eedar的分析师艾德o赵指出,雷蛇如今已经占据全球游戏鼠标和键盘市场约30%的份额。
Today , Razer accounts for approximately 30 % of the global video game mouse and keyboard business , according to Ed Zhao , an analyst at video game research firm Eedar .
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但是,目前国内的教育游戏研究仍旧存在重理论、轻实践的问题,教育游戏产品缺乏与具体学科知识相结合,没有真正融入课堂,无法得到教育研究者、教师、家长等社会各界人士的认可。
Educational game products are at lack of combined with specific subject knowledge , no real integration into the classroom , and not access to obtained recognition from education researchers , teachers , parents and other community .
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笔者分析了国内外教学游戏研究现状,并结合小学科学课程的特点,指出将教学游戏引入小学科学教学过程,以促进信息技术与课程整合的必要性。
Combined with the characteristics of science curriculum in elementary school , this paper indicates it is necessary to introduce educational game to science teaching in primary school in order to promote the integration of information technology and curriculum .
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华中科技大学新闻与信息传播学院讲师熊硕表示,华中科技大学科技课程--游戏研究导论,将于明年9月开课,并将从学术角度解读游戏。
Huazhong University of Science and Technology 's course -- introduction to game studies -- will be available from September next year and will interpret games from an academic perspective , said Xiong Shuo , a lecturer at the university 's School of Journalism and Information Communication .
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基于UML的网络游戏建模研究
Research for Modeling Internet Game Based on UML
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基于IPTV平台的CS游戏开发研究
Research on C / S Game Development Based on IPTV Platform
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基于Flex的网页游戏的研究与设计
The Study and Design of Web Game Based on Flex
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基于SymbianOS智能手机游戏的研究与应用
Research and Application of Smart Phone Games Based on Symbian OS
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OpenGL制作三维游戏的研究
Research on Making 3D Game by OpenGL
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基于J2ME的教育手机游戏的研究与开发
Research and Development of Education Mobile Games Based on J2ME
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在分析目前国内外三维游戏的研究状况和水平观后,了解和学习一般3D游戏引擎的实现过程。研究三维图形库OpenGL和多媒体库DirectX和编程方法,比较各种软件建立复杂模型的优缺点。
Studying 3D graphics basic of OpenGL and DirectX , compare the advantages and disadvantages of softwares which can build complex models .
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韩国青少年网络游戏问题研究
Research on the Problems of Net Game of Korean Youth