实验动画

  • 网络experimental animation
实验动画实验动画
  1. 实验动画(ExperimentalAnimation)兴起于二十世纪20年代初期。

    Experimental animation rose in the early twenties at the twenty century .

  2. 最后对实验动画走向大众做了展望。

    Finally , experimental animation done Looking toward the general public .

  3. 人们对实验动画的认识不够。

    Second , there is not enough understanding of the experimental animation .

  4. 如何发挥实验动画的实验性是一个值得关注的问题。

    How to develop the experimental animation " experimental " is a problem that deserves attention .

  5. 可以说实验动画的雏形就是由这样的跨媒介的整合诞生而来。

    Can say the rudiment of experimental animation is by such cross media integration was born .

  6. 最后本文对实验动画的发展前景进行了展望,并且肯定了实验动画短片的发展对于创意产业带来的艺术价值和发展动力。

    Finally this paper , experimental animation development prospect , and certainly for the creative industry brings development power .

  7. 实际上,我们不难发现到从架上绘画到装置艺术,再到影像艺术与实验动画。

    In fact , we shall find to and from the shelf painting to installation art , again to video art and experimental animation .

  8. 毕业于美国加州艺术学院实验动画系的他,其作品已在世界多个电影节上展映。

    Graduated in Experimental Animation from the California Institute of Fine Arts , his artwork has been exhibited at several festivals around the world .

  9. 国家盲人协会工作尤为相关的实验动画、建立链接,成立于1941年当动画师和导演诺曼迈凯轮加入了组织。

    The NFB is particularly associated with experimental animation , a link that was started in1941 when animator and director Norman McLaren joined the organisation .

  10. 实验动画短片以其强烈的艺术表现力与独特的探索创新性成为了动画艺术史上不可忽视的重要组成部分。

    Experimental animation film with its strong artistic expressive force and unique exploration of innovation has become the animation art history can not be ignored important component .

  11. 从实验动画到大规模的商业动画,其形式由一开始的简略粗糙到最终的唯美细致,中间经历着许多动画艺术家们辛勤的努力和富有实验性的想法及表现方式。

    From the animation to large-scale commercial animation , and its form from the beginning of a rough to the final nice and experiences among many animation artists hard work and experimental ideas and ways .

  12. 本论文中提到中国当代艺术中的动画其中的动画指的就是实验动画,并非指商业动画(影院动画和电视系列片动画)。

    This thesis mentioned " Chinese contemporary art of animation " among them " animation " refers to the " experimental animation ", not by a business animation ( cinema animation and television series animation ) .

  13. 实验动画在以其短小精干的特点,对动画艺术进行着极限尝试,从形式上及内涵表达上表现出强烈的探索意识和先锋意识,展现出了独立思考、表现自我、拒绝流俗的艺术魅力。

    Experimental animation in its short features , the art of animation is a limit to try , from the form and connotation of the expression showed a strong consciousness of exploring and pioneering consciousness , showing the independent thinking , self expression , refused to folk art charm .

  14. 机械原理实验CAI动画系统的实现与控制

    Implementation and Control of Animation System for Machine Theory CAI System

  15. 由动画发展史看来,实验性动画是每个国家动画发展的必经之路。

    By the animation development , experimental animation is every country animation development of the road .

  16. 在这个生活节奏飞速的时代里,人们除了对主流动画电影的票房及高价副产品投入热情外,很少有人再去关注和制作实验性动画。

    In this life with age , the people of animation film the mainstream of the by-products into enthusiasm and high prices , few people go about and experimental animation .

  17. 虚拟人的运动控制技术早已成为仿真系统,科学实验,三维动画以及游戏娱乐等方方面面中不可或缺的一部分,随着计算机硬件的发展,虚拟人运动控制技术必将在将来扮演更加重要的角色。

    Virtual human motion control technology has become an indispensable part in simulation system , science experiment , 3D animation , games and so on .

  18. 通过网络虚拟实验室,能够模拟真实的实验,以动画形式体现实验过程。

    The virtual laboratory of cross-domain communication , can imitate the true experiment , and show the experiment course in the way of the animated form .

  19. 实验结果表明面部动画参数提取的准确性和合成动画的真实感是可以接受的。

    The experimental result shows face animation parameters extraction and driving is acceptable .

  20. 远程虚拟实验中交互与动画的实现

    Realization of Interaction and Animation in Remote Virtual Experiments

  21. 每集通过科学实验、演示和动画证明科学进程的动态特徵。

    A Research on Teaching and Learning Strategies of Physics Demonstrative Experiments in Middle School ;

  22. 当动画寻找出新的实验领域时、新的美学思维与个体的感受方式时,都会体现出实验动画的存在意义与自身价值,最后影响着实验影像艺术的一步步发展。

    When looking for a new experimental animation domain , new aesthetic thinking and individual feelings way , will reflect experimental animation significance of existence and its value , and finally affects the experimental video art development step by step .