立体显示器
- 网络stereoscopic display;autostereoscopic display;three-dimensional display
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自由立体显示器的视觉特性测量与研究
Measure and research for auto - stereoscopic display vision characteristic
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裸眼立体显示器系统结构研究
Research on System Structure of Nakedness-eye Stereoscopic Display
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本文应用A.这对于这类立体显示器的设计和应用具有一定的意义。
This is useful in designing and applying for it .
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提出了一种基于CCD摄像头的自动立体显示器立体对比度和视区检测方法。
A method of inspecting stereo contrast ratio and view zones of autostereoscopic displays using CCD cams is proposed .
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自由立体显示器不需要使用助视眼镜即可以正确观看立体对图像,由于使用了特殊的光学方法,使其视觉特性不同于普通的2D和3D显示器。
Auto-stereoscopic display perceives stereo vision without special glasses . With special optic method , its vision characteristic is different from ordinary 2D and 3D display .
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在普通液晶显示器的背光源与LCD屏之间插入一块特殊的光栅板是主流自由立体显示器基本配置,照明盒与光栅板结合构成视差照明方式实现对LCD屏的照明。
The mainstream configuration of autostereoscopic display is to insert a shutter between liquid crystal display ( LCD ) screen and illumination box .
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Holocube公司并没有透露这类产品何时才能上市,不过他们表示正在开发一种屏幕尺寸为42寸的全息立体显示器。
A timetable for its release wasn 't given , but Holocube is developing a42-inch non-touch version of its holographic display .
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面向的是基于视差照明、双图像显示方式的自由立体显示器。
Autostereoscopic display is based on parallax illumination and double-image display .
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基于立体显示器的立体视觉实现
The realization of stereoscopic vision based on the stereoscopic display
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视差栅栏式立体显示器的三维空间发光特性研究
3D Optic Characteristic Research for Stereoscopic Display with Parallax Barrier
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体积式立体显示器显示信息处理的关键问题研究
Key Problem Research of Display Information Processing for Volumetric Display
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FELIX:体积型计算机控立体显示器的概念
FELIX : Concept of a Volumetric 3D Computer Display
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狭缝光栅自由立体显示器是一类目前有很好应用前景的重要立体显示器。
Simulation research on the principle of parallax illumination in the auto-stereoscopic display ;
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本文主要对中小尺寸的自动立体显示器结构和视差栅栏的设计进行了相关的讨论。
We discussed structure and design of the parallax barrier for this kind of display .
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随着计算机技术的快速发展和人们欣赏水平的提高,真三维立体显示器的研制正逐步实现。
With the rapid development of computer technology and the level of peoples'favorite getting higher , the true 3D volumetric display is gradually developed .
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光栅式自由立体显示器中莫尔条纹的形成规律一种实用的头盔显示器立体图像生成技术
Principle of Mori ě Fringe in Autostereoscopic Display Based on Parallax Barrier and Lenticular Lens A Practical Method to Create Stereo Images for HMD
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实验结果表明,此方法能很好地检测自动立体显示器的立体对比度和左右眼视区。
Experimental results demonstrate that the method proposed in this paper can well inspect the stereo contrast ratio and view zones of autostereoscopic display .
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虚拟现实系统通过头盔方式的三维立体显示器、数据手套及立体声耳机等设备使人能完全沉浸在计算机创造的图形世界里。
Virtual reality system can make a man devote into the computer graphics world created by 3D solid displayer , data glove and stereo earphone .
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在此基础上,提出两种视差栅栏式立体显示器的光学测量及计算方法,并进行了软件模拟。
Based on these works , two methods of optic measurement and calculation for stereoscopic display with parallax barrier are proposed , and then simulated by software .
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自由立体显示器的立体显示效果与视差图的视差大小及性质密切相关,而视差的大小是受获取视差图时相机的摆放方式影响的。
In stereoscopic displays , the stereoscopic display effect is related to the parallax of stereo image pairs , and parallax is affected by cameras layout when the parallax images are captured .
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能让人眼感受真实三维影象的立体显示器可以广泛应用于各种场合,包括工业领域、商业领域、医学领域、建筑和艺术领域等,在军事上有着尤其重要的应用价值。
3D display system can be applied to many wide-ranging field , such as : industry , business , medicine , architecture and art etc. Especially , It is very important to military application .
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通过实验研究了视差栅栏式立体显示器的某些特性,根据客观测量结果计算了显示器的最佳观看位置,验证了串扰现象的存在,解释了在某些位置观看显示器时看到的竖状条纹现象。
Based on experiments , research some characteristics of stereoscopic display with parallax barrier , Calculate the best viewing position of display from the result of objective measurement , validate the existence of crosstalk , explain the erect stripe which perceived from some viewing angle .
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针对SXGA(1280×1024)格式高速视频信号的传输特性,结合FPGA技术设计了适用于43cm(17in)自由立体液晶显示器的3D视频信号转换系统。
According to the characters of high speed video signal in form of SXGA , combining the technology of FPGA , the video convert system applied in 43 cm ( 17 in ) autostereoscopic display is designed .
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研究了基于自动立体镜显示器的真三维显示技术。
The true 3D display technology based on Autostereoscopic display is researched .
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立体液晶显示器的光栅位移控制系统
Position Controlling System for Parallax Illuminator of 3D - LCD
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最后研究了三维地形引擎在自动立体镜显示器上真三维显示。
At last , this paper discusses the true 3D display of 3D Digital Terrain Based on Autostereoscopic display .
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笔者结合立体视觉几何模型,以光线出射的简易模型研究了裸眼立体显示器的视图分离机制,仿真计算了照明光线的光路分布图,并以此为基础计算确定了照明板的关键参数。
Combining with stereo vision model , the author researched ray separated mechanism using simple model of light beam sketch , calculated and imitated light ray distributing map , then drew out key parameters of line light board .
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在视差原理的基础上,结合双目立体视觉几何模型,得出裸眼立体显示的光路分布特点,并在此基础上研制成功立体显示器样机。
According to the results of ray road contribution analyzed and experimentation , a stereoscopic display is designed and manufactured based on parallax theory and two eyes stereo vision model .